We are Blankhans. We are a game studio boutique dedicated to lean and high-quality crafting of outstanding experiences. Our founding team consists of games, game technology, media, and entrepreneurial leaders striving to build live services that last for decades. We value the craftsmanship of classic game-making and the iterative world of live games. Our culture is "Fun." We truly believe that only a team that enjoys what they are doing for a living, where the route is the goal, will achieve the impossible.
Our first live service is based on a well-established fantasy IP and aims to connect camp-fire survival (co-op) with tactical dungeons (action) and an economic hub (trading).
Blankhans is a decentralized game studio born in a world where work has to fit into people's" life and not life into work. We aim for maximum transparency and trust in our teams and ask for nothing less than your professional dedication.
We are looking for a versatile Gameplay Engineer to join our team and work on our game Ultracore. As a gameplay engineer, you will work collaboratively with designers and fellow engineers to implement efficient, maintainable game systems.
We strive to build great experiences for players in the Survival Sandbox Genre, which drives what drives our teams. An ideal candidate will bring a collaborative mindset and be comfortable working in large codebases in a remote setup.
The successful candidate must have strong C++ skills and a desire to solve problems. The applicant must have strong debugging and optimization skills and prior experience building and maintaining player-facing gameplay systems.
Do you want to be part of our story? Help build a live service that is fun for players around the globe and be a part of our journey to craft an extraordinary game studio.